Imp - Taru (Attack)

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Skill-ups to Max:
15
Skills:
8
Holy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Level-up Progress:
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +15%
Multiplier Formula:
3.7*{ATK} - 20
5
Light Ball
Throws a Light Ball and stuns the enemy for 1 turn.
Level-up Progress:
  • Damage +10%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Multiplier Formula:
4.8*{ATK} + 50
5
Furious Pierce
Launches an attack that ignores the enemy's Defense. This attack receives a 50% Critical Rate bonus.
Level-up Progress:
  • Damage +10%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Multiplier Formula:
3.7*{ATK}
  • Show stats
    Grade 2 ★ 3 ★ 4 ★ 5 ★ 6 ★
    HP 2175 3135 4275 5805 7905
    ATK 167 240 327 444 604
    DEF 142 205 279 379 516
    SPD 114
    CRIT Rate 15%
    CRIT DMG 50%
    Accuracy 0%
    Resistance 15%
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Awakening Bonus: Gain new skill: Furious Pierce
Skill-ups to Max:
11
Skills:
8
Holy Spear
Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit.
Level-up Progress:
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +5%
  • Damage +15%
Multiplier Formula:
3.7*{ATK} - 20
5
Light Ball
Throws a Light Ball and stuns the enemy for 1 turn.
Level-up Progress:
  • Damage +10%
  • Damage +10%
  • Damage +10%
  • Cooltime Turn -1
Multiplier Formula:
4.8*{ATK} + 50
Awakening Essences:
15
20
  • Show stats
    Grade 2 ★ 3 ★ 4 ★ 5 ★ 6 ★
    HP 1995 2880 3915 5325 7245
    ATK 155 223 303 412 560
    DEF 121 175 238 323 439
    SPD 112
    CRIT Rate 15%
    CRIT DMG 50%
    Accuracy 0%
    Resistance 15%
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